One-Click Level Generator Quick Start

This section explains how to quickly create a level using the plugin’s sample map preset asset and landscape material.

Basic Usage

1. Create a New Level

Select File > New Level (Ctrl+N) to create a new empty level. OCG also supports open worlds.

New Level Select Image

2. Open the One-Click Level Generator

Click the OCG button on the level editor toolbar, or select Window > OCG Tools > OCG.

Open OCG Window

Changed in 2.0.0. There is no longer a LevelGenerator actor to place in the level — pick a preset in the window and generate.

In the Preset field at the top of the window, assign the MP_StylizedLandscape map preset located under Plugins/One-Click Level Generation/Samples.

Set Sample Map Preset

Check if the PCG graph and landscape material are properly assigned. If not, assign them as shown in the image below.

Check Map Preset Graph and Material

Click Generate All to start generating the level.

Click Generate Button

For UE 5.6 or later versions, a Layer Settings window may pop up. Ensure the Water layer is above the Layer layer, then click the Done button.

Check Layer Order

Select Window > Environment Light Mixer from the top menu to add environment lighting-related actors to the level.

Set Env Lights

Your sample level is now generated! Refer to the MapPreset documentation to create your own custom levels.

Set Env Lights